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Rules of the game

How PL Pairs works

The complete rules behind the eight pairs, weekly head-to-heads and every carefully rationed transfer-window decision.

TL;DR

The short version

  1. Pick eight pairs

    Your squad is eight Club + Player combinations: two from each of four club tiers.

  2. Spend them carefully

    You can use a club at most twice all season. Each player can appear in only one approved window.

  3. Score from both halves

    Club results create the core score. Official FPL Gameweek points provide the player boost.

  4. Back an upset

    Results against higher-tier opponents earn a bigger multiplier on the complete Club score.

  5. Beat the manager opposite

    All eight pair scores make your weekly total. Win the head-to-head for three league points; draw for one.

  6. Wait for the window

    Squad changes happen only during designated transfer windows controlled by the Game Lord.

The detail

The full rules

Rule 01

Entering the game

PL Pairs is invite-only. There is no public account, registration form or self-service entry flow.

  • Ask to join through the Portal’s WhatsApp action; Nick decides whether a league place and private entry form are available.
  • Preseason registration must arrive while the PRE window is open and before its configured deadline.
  • Every registration is checked and applied manually by the Game Lord.

Rule 02

Building your squad

A complete squad contains eight Club + Player pairings. Half a tactical masterplan is still just half a submission.

  • Choose two pairings from Tier 1, two from Tier 2, two from Tier 3 and two from Tier 4.
  • The selected player must belong to the paired club when the submission is validated.
  • Every registration or transfer-window submission replaces the complete eight-pair squad for that window.

Rule 03

Club tiers

The 20 Premier League clubs are configured across four tiers, with five clubs in each tier.

  • Tier placement controls squad construction and the opponent-strength multiplier.
  • Each squad always contains exactly two pairings from every tier.
  • The Portal shows the tier attached to each published pairing; it does not recalculate tiers.

Rule 04

Club and player usage

The good options are deliberately finite. Use them now, or save them for the version of you who definitely has a plan.

  • A club can appear at most twice across all approved windows in the season.
  • Carrying a club into a later window consumes another use.
  • Selecting the same club twice in one squad consumes both permitted uses.
  • A player may appear in only one approved window for that manager and cannot be carried into the next window.
  • Usage limits apply per manager. Different managers may select the same player or club.

Rule 05

Real-world player transfers

Player and club membership is checked against the authoritative player list when a submission is validated.

  • A later real-world transfer does not rewrite an already approved historical squad snapshot.
  • The player remains identified by the same stable player record for scoring and history.
  • Any exceptional correction is a Game Lord decision; the Portal only displays the resulting published record.

This describes current backend behaviour. A separate automatic mid-window replacement rule has not been introduced.

Rule 06

Club scoring

Each completed Premier League fixture produces the Club half of a pairing score.

  • Win: 6 points. Draw: 3 points. Loss: 0 points.
  • Each goal scored: 2 points.
  • Clean sheet: 2 points.
  • In a Double Gameweek, the club’s adjusted fixture scores are added together.
  • A club with no fixture in a completed Gameweek receives a zero Club Score.

Rule 07

Player scoring

The Player half uses the official FPL points for that specific Gameweek.

  • The authoritative value is the player’s official FPL event-live total_points for the requested Gameweek.
  • Aggregate season totals are never substituted for missing weekly data.
  • A Blank or Double Gameweek uses the single official Gameweek value returned by FPL.

Rule 08

Tier multipliers

The whole Club base score is multiplied when the result comes against a higher-tier opponent.

  • Same-tier or lower-tier opponent: 1.00×.
  • Opponent one tier above: 1.10×.
  • Opponent two tiers above: 1.25×.
  • Opponent three tiers above: 1.50×.

Rule 09

Pair scores and rounding

Club output carries most of the weight; the FPL player adds the boost.

  • Pair Score = (Adjusted Club Score × 0.55) + (FPL Player Points × 0.45).
  • The Club component and Player component are each rounded to one decimal place.
  • The final Pair Score is rounded to one decimal place.
  • A manager’s Gameweek score is the total of all eight published Pair Scores.

Rule 10

Weekly head-to-heads

Your weekly total is compared with one randomly drawn opponent.

  • Higher total wins the fixture; equal totals produce a draw.
  • A win earns 3 league points, a draw earns 1 and a loss earns 0.
  • Every active manager receives one fixture in each of the 38 Gameweeks.
  • Repeat opponents can occur; luck of the draw is part of the competition.
  • The draw blocks immediate consecutive rematches.

Rule 11

Transfer windows

Changes are allowed only at the configured submission points.

  • The planned windows are preseason, first international break, start of December, post-January window, March and one final configured window.
  • The Game Lord controls when each window opens, its deadline and the Gameweek from which the squad takes effect.
  • You may resubmit while a window is open. Only the latest valid submission for that manager and window is applied.
  • Earlier Gameweek-effective squads remain immutable history.

Rule 12

Results and publication

The Portal is the presentation layer, not the scorekeeper.

  • Official football data, Club Scores, Player Scores and Pair Scores are validated in the private backend.
  • The Game Lord processes and locks the Gameweek manually before an in-season public data release.
  • Only the backend’s validated, privacy-safe publication is shown here.
  • There is no fixed publication clock; results appear after the required official data and checks are complete.

Rule 13

Awards

Awards add the glory, shame and receipts once the backend has something official to publish.

  • The Portal displays only award records explicitly included in the public backend contract.
  • Production award categories and criteria are not yet a separate codified scoring rule.
  • No award is inferred or calculated in the Portal.

Rule 14

Game Lord decisions and corrections

The Game Lord runs the competition and keeps the official record coherent.

  • Processed Gameweeks may be corrected through standard reprocessing until they are locked.
  • A locked Gameweek cannot be reprocessed through the normal scoring workflow.
  • Registration corrections and exceptional administrative fixes are handled manually.
  • If an official correction changes the public record, the Portal reflects it only after a new validated publication.

FAQ

Sensible questions, mostly sensible answers

What is PL Pairs?

A season-long head-to-head game built around eight Premier League Club + Player pairings. Club performance and official FPL Gameweek points combine into your weekly total.

How do I join?

Use the Join PL Pairs WhatsApp action. Nick will confirm whether there is room and, if appropriate, send the private registration form. The form is never public on this website.

How do I select my squad?

Submit eight complete Club + Player pairs: two from each of the four club tiers. Each player must belong to the paired club when the submission is validated.

Can two managers select the same player?

Yes. Player and club usage limits apply separately to each manager, so your rival can absolutely copy your genius and claim it was their idea.

Can I use the same club more than once?

Yes, but a club has only two uses for your entire season. Selecting it twice in one squad spends both uses immediately.

What if my selected player transfers clubs?

The pairing is validated against the player’s club when submitted, and approved historical squads are not automatically rewritten later. Exceptional cases remain a Game Lord decision.

When can I make changes?

Only during designated transfer windows. You can resubmit while a window is open; the latest valid submission before the deadline is the one that counts.

How is my weekly score calculated?

Each Pair Score is 55% adjusted Club Score and 45% official FPL Gameweek points. Your eight Pair Scores are added to make the weekly manager total.

How do tier multipliers work?

The full Club base score is multiplied for results against higher-tier opponents: 1.10× for one tier, 1.25× for two and 1.50× for three. Same or lower tier stays at 1.00×.

Can a weekly fixture end in a draw?

Yes. Equal manager totals produce a draw and one league point each. There are no invented tie-breakers hiding behind the sofa.

When are results published?

After official data is final and the Game Lord has completed the scoring, validation and lock workflow. Publication is manual, so there is no guaranteed fixed time.

What happens if data is corrected later?

A Gameweek can be reprocessed through the standard workflow until it is locked. Any later exceptional correction appears here only after the Game Lord approves and republishes the official record.

Who makes final administrative decisions?

The Game Lord. The backend remains the official record, and this Portal simply presents the validated data that has been published from it.